Made for THESIS S.r.l. in May 2017 for the 'Virtual Box', a UE4 VR application meant to be placed in museums: with visor and touch controllers, visitors can handle and see closer a selection of archaeological artefacts which normally are kept in closed showcases. Pushing left/right buttons makes the box to open and pass from one artefact to the other. Informations pop-up on the side blackboards.
Modeled in Blender and textured in Substance Painter.
Red-figured vase made by Michele Carbone.