Breakdown: Ultramarine Dreadnought TORSO

Front view (Marmoset Toolbag 3).

Front view (Marmoset Toolbag 3).

Back view (Marmoset Toolbag 3).

Back view (Marmoset Toolbag 3).

Side view (Marmoset Toolbag 3).

Side view (Marmoset Toolbag 3).

Top-side views (Marmoset Toolbag 3).

Top-side views (Marmoset Toolbag 3).

Back-top and front-bottom views (Marmoset Toolbag 3).

Back-top and front-bottom views (Marmoset Toolbag 3).

B/W front view (Marmoset Toolbag 3).

B/W front view (Marmoset Toolbag 3).

Work steps: geometry --> height info --> textures (Marmoset Toolbag 3).

Work steps: geometry --> height info --> textures (Marmoset Toolbag 3).

Maps displayed: Albedo, Normals, Metalness, Roughness.

Maps displayed: Albedo, Normals, Metalness, Roughness.

This is the fourth part of my Warhammer Dreadnought model.
Modeled in Blender and textured in Substance Painter.
Now I'm going for the whole final scene so...stay tuned! ;)

These are unoffical fan-art 3d model & renders: all credits & copyrights for concept & design go to Games Workshop Ltd.