Front view (Marmoset Toolbag 3).
Back view (Marmoset Toolbag 3).
Side view (Marmoset Toolbag 3).
Work steps: geometry --> height info --> textures (Marmoset Toolbag 3).
Maps displayed: Albedo, Normals, Metalness, Roughness.
The third piece of my Warhammer Dreadnought model. Modeled in Blender and textures in Substance Painter.
These are unoffical fan-art 3d model & renders: all credits & copyrights for concept & design go to Games Workshop Ltd.