WIP - Warhammer 40.000 Ultramarine Dreadnought.
Modeling & UVMapping in Blender. Height informations applied in Substance Painter. Preliminary clay renders in Blender Cycles & Keyshot 6.
"Clay D'Oh" material in Cycles renders by Rahul Parihar (https://gumroad.com/l/ClayDoh)
Now I'm gonna texture this guy in Substance Painter. Stay tuned! ;)