This is my entry for the ApparelCreationContest: David & Diana by Allegorithmic & Marvelous Designer.
This was the first time I used MarvelousDesigner for character clothing so I tried something quite simple and focused on texturing.
I used a bunch of base materials from SubstanceSource and then changed them both procedurally and manually to give them a much more realistic look. Very useful was the EdgeDetect node from SubstanceDesigner imported as .sbsar filter in SubstancePainter: in this way I could handle easily the masking process along the cloth pieces' borders.
Hope you like it :)